What’s surprising is the decision to take advantage of DualSense’s adaptive triggers, to give players an even more immersive pad-in-hand experience.
Everything remains well thought out, although the move to next-gen consoles in this case has brought no real innovations, only a few minor corrections. To fill these gaps there are the audios, unfortunately only dubbed in English (although the subtitles help lesser-known players of the language), which in an excellent and well-marked way tell the plot we mentioned in our first chapter. Everything seems to float, just like in weightlessness, leaving the player with the fear of exploration, surrounded only by cosmic nothingness, space station walls and a taciturn helper robot. The deafening silence that hangs over the substation is broken by excellently made sound effects. In fact, KeokeN Interactive has worked hard to keep up the quality of a sound that is praised in the vast majority of reviews. If this isn’t enough to get you back to visit the moon (or maybe do it all over again), know that the new version of Deliver Us The Moon also includes a resolution in dynamic 4K.įrom a graphical point of view, the game tries to take full advantage of the quality of the new generation of consoles, pushing PlayStation 5 to full capacity and showing that, without reaching the quality of the products developed only for the new generation, even the works of the old generation still manage to give great emotions.ĭelivering Us The Moon’s move to PlayStation 5 isn’t just a graphical exercise. Everything seems alive and almost real, which raises the bar even higher on what the team is proposing and shows that these guys are sure to bring us satisfaction in the future. It goes without saying that crossing the quiet and deserted corridors of the Copernicus or Tombaugh lunar node is even more fascinating and captivating. Using this technique, the management of dynamic shadows and reflections produced by the mirror surfaces of the spatial installations under investigation was introduced. The most relevant is, of course, linked to the graphics quality: the game now implements the famous ray tracing. The landing (a very apt term, speaking of moon adventure) on PlayStation 5 of Deliver Us The Moon has allowed the guys at KeokeN Interactive to introduce a series of novelties. We will then land on the moon and try to complete the mission. With these premise, Deliver Us The Moon begins, a story full of twists and turns and built to entertain and engage the player. If he can restore the MPT, the Earth will come back to life.
All humanity’s hopes then rest on a person who is ready to travel with the last working rocket. That’s why humanity’s brightest minds are studying a microwave transmission system, the MPT, which is capable of transporting energy and keeping the Earth alive.Įverything seems to be going well, but the moon station fails, blocking the influx of Helium-3 and sending the blue planet to destruction. However, this particular resource is only present on the moon. The only way to survive is to find a new energy source, identified in Helium-3. The story of Deliver Us The Moon tells of a not-too-distant future where in just thirty years the Earth’s energy resources will run out. We want to start with the plot, before we focus on the news of the next-gen version, to tackle an incredibly topical theme.